Official Deryni Wiki

Deryni magic is ceremonial and involves rituals. High Magic also involves invoking the Guardian Angels.

  • Binding a person's soul to their dead body (DR) (SC)
  • Body Preservation spell
  • Candle Spell for rapport between two people (CC) (CTH)
  • Cording Lore
  • Creation of Transfer Portals
  • Death charm (the call to Baazaam) (DC)
  • Duel Arcane (Ritual magical combat)
  • Fatigue Banishing
  • Love spells (DC)
  • Manuscripts (The Protocols of Orin)
  • Materialization of objects (Rhydon of Eastmarch encanted a spell causing a cloak to materialize about his shoulders.) (HD)
  • Naming Ritual (whereby a child, usually around 8 gets their magical name. Donal Haldane used Alaric's naming ceremony to also bind Alaric to his service.)
  • Power Assumption (the Haldane kings as well as Duke Lionel d’Arjenol and Bran Coris all have assumed powers) (HD) (CC) (CTH)
  • Reading sealed letters (TKJ)
  • Shape Changing
  • Shower spell (HD)
  • Sound Dampening spell (ITKS)
  • Long distance telepathic contact
  • Warding (with and without the Ward Major cubes) (SC) (CH) (HG) (DR)
  • Weather magic (Ariella) (SC) (HD)

The Deryni also have other abilities that aren't technically magic but are actually psychic or psionic in nature such as -

  • Auras
  • Clairvoyance
  • Rapport and/or Control of Animals (DR) (DC) (TBH) (TKJ) (QSC)
  • Handfire
  • Healing
  • Power Blocking (CH) (HG)
  • Killing via psychic "hand around heart"
  • Mind ripping
  • Pyrokinesis (Lighting candles, firewood etc.)
  • Scrying (Morgan used this to try and find out the condition of Dhugal.) (TBH)
  • Shields (CC) (SC)
  • Telekinesis (also includes unlocking doors)
  • Telepathy
  • Using a transfer portal
  • Truth Reading (determining if a person is lying) (SC) (CC) (CH) (DR) (DC) (HD) (TBH) (TKJ)
  • Truth Saying (forcing someone to speak truthfully) (TBH)

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